-
+ Added +
The screenshot key can now be rebound in Options → Keymap (UI → Screenshot). Print Screen stays the default; this helps on Windows 11, where Print Screen opens the Snipping Tool instead when the game isn't in fullscreen.
-
+ Added +
A bordered window mode was added.
-
+ Fixed +
Several fixes related to performance or stability issues.
-
+ Fixed +
Issues with distorted sounds and non-audible sounds on the DX12 client have been fixed.
-
+ Fixed +
Small props no longer blink, vanish or appear doubled for a moment after they come into view.
-
+ Fixed +
Items listed at the Vreni Island and Dantooine Imperial Outpost bazaars before the update can be retrieved again.
-
+ Fixed +
Available items can be picked up at any bazaar terminal within the region they were listed in.
-
+ Fixed +
Waypoints to a bazaar listing show the terminal's name instead of a string key.
-
+ Added +
Examining a container in a player building shows any access restrictions (e.g. only owner can open it).
-
+ Added +
The decorate tool shows a 3D preview of the selected item and has an item search.
-
+ Fixed +
All characters on an account can now open a container holding no-trade-shared items, such as storage increase crates or house deeds, inside their buildings. Only the owner can pick it up. The No Trade and No Trade Shared tooltips have been adjusted to reflect this change.
-
+ Fixed +
A refused no-trade transfer no longer says it was successful.
-
+ Fixed +
Structures owned by disabled characters no longer use your account's lots or show up in /locateStructure.
-
+ Fixed +
/locateStructure now shows an up-to-date hopper amount for harvesters nobody has visited in a while.
-
+ Fixed +
/locateStructure now shows the hopper of generators too.
-
+ Fixed +
Items in Style 2 shuttleports and the windowed medium generic house can be moved up and down in /decorate, and decorated items no longer snap back after a reload.
-
+ Fixed +
Items in a hangar's main hall now rest on the floor instead of floating when using the "drop" function in /decorate.
-
+ Changed +
The quest journal now keeps up to 2,000 completed quests, up from 1,000.
-
+ Fixed +
Completing a quest with a full quest journal no longer deletes the quest you just completed, which could break quest chains.
-
+ Fixed +
Leaving a player city by travelling to another planet no longer leaves you with the city's bonuses after its buff is gone.
-
+ Fixed +
Trainers removed from a city are now cleaned up instead of staying behind.
-
+ Added +
Bocctyyy Hunting Wagers:
- Players are now told how many Trophy creatures remain each time one is defeated.
- When revealed, Trophy creatures now call for aid.
-
+ Changed +
The time limit for Hracca Glade and the Bocctyyy instances has been increased from 30 to 35 minutes, and the Kerritamba Arena from 30 to 40 minutes.
-
+ Changed +
Hracca Glade, Bocctyyy and the Trandoshan Slaver Camp now have Insurance Droids (same as Avatar Platform, Kerritamba Arena, and Myyydril Caverns).
-
+ Changed +
/showinstance now lists the Kashyyyk instances you are not yet flagged for.
-
+ Changed +
Kerritamba Village and Arena:
- Water eruption damage has been reduced.
- Life egg hit points have been reduced.
-
+ Changed +
Bocctyyy Hunting Wagers:
- The Etyyy pilot now allows hunting parties of up to 8 players (up from 6).
-
+ Changed +
Trandoshan Slaver Camp:
- Selindrolich and Keeper Grigova now fight as a pair.
-
+ Changed +
Avatar Platform:
- Different Avatar Platform enemies now use new special attacks suited to their role.
- Reduced the damage of the Blackscale Watch Commander.
-
+ Fixed +
Myyydril Caverns and NK Necrosis:
- Several players speaking with Treun Lorn could spawn more than one NK Necrosis encounter.
-
+ Fixed +
Kerritamba Village and Arena:
- Corrected some Kerritamba Arena instances having missing or flat terrain when many groups were running at once.
-
+ Fixed +
Trandoshan Slaver Camp:
- Gates are now properly removed after beating associated bosses and are reset with each run.
-
+ Added +
Bounty Hunters and Rangers in your group will now assist in locating the Weapon Cache faster.
-
+ Fixed +
Weapons Caches now have much better stealth detection capabilities.
-
+ Fixed +
The follow-up healing quest (heal 100) no longer stays stuck at 0/100 when taken in a later village phase.
-
+ Changed +
Kashyyyk Bandoliers are now Bio-Linked.
-
+ Changed +
Kashyyyk legendary weapon variants are now Bio-Linked consistent with other legendary versions.
-
+ Changed +
Yoda Hut Collection items are now tradeable.
-
+ Changed +
Shadevale, Jyykle, Pug Jumper and Fern Bicker DNA from Kashyyyk instance loot is now named "Mutated" so it can be told apart from wild DNA.
-
+ Fixed +
Corrected an issue when a player attempts to ride a sitting mount and gets stuck in the riding position.
-
+ Changed +
Advanced Taming now has more leeway in distances in case a baby wanders away.
-
+ Added +
Throwing a Scout Trap now shows in the combat log.
-
+ Fixed +
Scout Traps can no longer be thrown while stealthed.
-
+ Fixed +
The Yavin IV Aces Bounty Hunter duty mission spawned an incorrect ship type in one of its waves.