- Nov 16, 2021
- Reaction score
I believe I covered this in the motivation section, but I will reiterate. Reducing space junk prices to 20% of their current value will put space profits on-par with ground content and crafting (20% of 500k/hr is 100k/hr). I cannot think of a single good reason to allow players to make such absurd amounts of money from such little amounts of work.
Currently, a group of level 80s can only make about 100k/hr doing ground content. Same goes for top-end crafters (although this could be highly debated, depending on how you calculate time/cost/profit). Yet, with my gunship, I can sit in one spot and easily bring in over 500k/hr by selling parts to space junk vendors. Not only is that five times as much profit as ground content/crafting, it is also far less effort. This essentially destroys the economy and makes credits meaningless. There are also people who don't want to do space content, for which they should not be punished.
I am proposing that space junk vendor item prices are reduced to 20% of their current value. This is coming from an ace pilot who owns a gunship.
See details above.