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Proposal
I don't know what the default sorting criteria of the bazaar is, but when we sort a given column, say by price, I think anyone expects the result to display the cheapest items among all pages, instead of the current implementation which is the current page.
Justification
As an architect, when my items are the cheapest and on the first page: I sell them quickly. When they are on the second one, it's not the case at all.
The exposition of my items for sale should be deterministic, and it's apparently not the case or it's not clear enough. (e.g. more recent and more expensive items are on the first page, while I'm on the second one, so it's not sorted by age too apparently).
Motivation
Economy is often driven by price (for the equivalent quality), and I would like this to be the case on SWG. Here it's harder to do it, because lowering your prices doesn't have the expected effect.
When a user changes the sorting criteria on the bazaar display, the sort is performed on the current page's content, but I assume that most expect this to be made on the whole content (as it's done in most app these days).
It's really hard to get an accurate result when there are many items and you can't scope the result narrower.
 
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I agree with this. Just as a player looking for items, I think the sorting could stand to be updated because it doesn't currently work the way you would normally expect it to work. I would expect sorting by price to sort by the price of every item and not just sort the first page of results by price.
 
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