This idea/suggestion is Open. You can respond to ask questions or discuss the idea and either vote it up or down if you believe it should or should not be implemented, respectively. Popular suggestions and ideas will be considered by the development team to become reality in-game.
Proposal
Provide Chroniclers ability to craft special Storyteller Props.
For the example:
Craft Gurk and Snorbal NPC props from the harvested Lok meat, hide and bone materials.
Justification
More storytelling tools for the Resto's RP community to create memorable stories together, as well decorate player cities.
It could also provide Chroniclers additional way to make credits by crafting props for the others beside crafted missions.
Motivation
Improving the lives of roleplayers and player cities.
Storyteller props are amazing tool with the RP events, but sometimes I wish we had even more options to use in our RP events.
Or when decorating our player cities. Like what if we want native Snorbals in our humble Lok town instead of banthas?
 
I like this idea a lot! Would really love seeing more variety in storyteller props, and in how these props can be acquired
 
Of course the alternative could be expanding these craftable props for the artisans.
Like Droid Engineer could craft droid themed props, Shipwright crafting space themed props, etc. :)
 
So would a chronicler create a schematic for a prop from various shards?
I did not thought of that, but its an excellent idea to expand their uses. As well increase the value and use for the shards, beside making random relics for mission crafting. :)
Like making specific prop schematics based on their current skill level. (Like high level could craft something major, like HK-Droids prop schematic, while low level make something minor.)
This would create potential cooperation between the Artisan and Chronilcer players.