Visibility Scaling Adjustment

Visibility Scaling Adjustment
  • Thread starter Thread starter Ohmss
  • Start date Start date
  • Open Force Sensitive Combat 
This idea/suggestion is Open. You can respond to ask questions or discuss the idea and either vote it up or down if you believe it should or should not be implemented, respectively. Popular suggestions and ideas will be considered by the development team to become reality in-game.
Proposal
Make player characters not be counted as friendly jedi in a group for the purposes of Visibility Scaling until they have or gain visibility.
Justification
Currently players are additionally hampered with visibility for bringing additional jedi to groups to offset the benefits that a jedi brings. Making the application blanket to all jedi characters discourages group invitation of the character even when not bringing those benefits.
Motivation
This would allow a player who is not trying to min-max on a jedi character, by putting all skill points into Force Discipline trees, to be able to engage in group activity using other profession skills and encourage hybrid or role-play engagement without making things harder for the other overt jedi in the group.
Currently, all or nearly-all jedi I have seen play solely with the Force Discipline profession trees. While synergy encourages this, the current visibility system in place discourages profession experimentation or character roleplay for the average active force user that would actually exist at this time in the galaxy (e.g. Cal Kestis before being caught using force/saber).
 
TLDR is basically this guy wants less visibility in a group of jedi because he does not want to end up in the BH boards and be hunted , oh and roleplaying :sneaky:
My apologies. I should have stopped way before this. Boredom and Insomnia are a bad mixture for me :)
 
Bottom-line: Well you have fun with this. Oh and the not understanding the system comes from earlier in this thread when you did not even know how it worked or why until I told you.
I don’t know why you came into this thread and continue to act like you were teaching me anything I didn’t already research beforehand. Nothing changes about the purpose of visibility and nothing conflicts with the vision or lore more than the system already does. If anything, a hidden Jedi is more lore-friendly, but you imply that’s only acceptable when playing an MMO by yourself.

TLDR is basically this guy wants less visibility in a group of jedi because he does not want to end up in the BH boards and be hunted , oh and roleplaying :sneaky:
Thanks for continuing to not contribute productive discussion, sounds like a good use of your time, but the purpose is to remove any additional penalty to OTHER Jedi in the group for bringing a player that is not adding vis but is still doubling it for them through scaling. This removes that additional penalty for those Jedi and gets rid of an overbearing reason for a group not to bring someone with a less optimized hybrid Jedi build. This encourages more build-play variety which you’ve somehow turned into a bad thing?
 
Ohmss I don't want to get in a whole back and forth and writing essays but I will say I think there are more negatives then positives from this,

- Negatives -

Lore wise - not everyone is jedi and this push seems to centered around getting more jedi/force sensitive people to do things with less vis repercussions... I think this is bad overall because not everyone is supposed to be jedi to begin with in star wars and ESPECIALLY around this time there are far less... so pushing to have less vis so more hybrids can come out, if it's about just bringing suboptimal builds to a run like banth said you can already do that. As for the vis, it's already close to what you're asking for unless you use force or jedi stuff you don't accumulate vis but like Tyr was saying it doesn't make sense why it wouldn't vis the whole group or even anyone just in the vicinity. If you think about it if a crime happens around someplace and there's a large group are they only gonna question the individual or the whole group.... I think group vis would be cool but i also understand not forcing normies into that. (i do like the sympathizers idea).

Bounty Hunting - This ones quiet simple, you don't understand that this system is already in a rough shape and this would only make it worse. As it stands you only really get on the boards if you're lazy (don't stay on top on vis clearing) or don't care (don't care to vis clear). If you actively try to stay clean, you can simple just takes taking the extra time and precaution as jedi's should in this day and age. As it stands this change would only hurt the system by having less jedi appear on the boards. (Warning don't take this as an attack) But your feeder fish comment proves you don't know much about the current BH ecosystem, Boards are often clear with many groups running instances, all the same bounties usually not a lot of diversity, boards are sometimes completely clear at peak times... so no there's not enough feeder fish, even then the feeders fish on both sides (BH and jedi) should be there for new BHs and Jedis to have an attempt at. Not just the powerhouses that will roll them and then just lead them to leaving the profession.

I just don't see how you're justifying that the other jedi in the vicinity wouldn't be questioned, thus means their visibility is higher whether they were the one using the saber or just one around the vicinity where the incident happened and the empire would like to question all parties... Your perspective has come off like you don't think the Imps would enslave or blow up a whole planet for jedi or rebel scum... we all know they would

There was something else but cant think of it *shrug*

TLDR: Net negative all the way around, BHing, Lore, and practicallity. No real positives other than a jedi can avoid the boards
 
So much hatred for Jedi players here. With all the troops on every planet and most times rando tropps just popping up in visibility radius continuously it is already difficult to keep visibility low. How many time have Jedi players gone out hunting mobs and then bang all of a sudden out of nowhere there are NPC's all around popping vis on them. GCW is grat and important to this game but it seems like a whole class which is hard to obtain and even harder to level gets punished at every turn. I play my other charecters as well and love doing things other than Jedi but it seems unbalanced based completely on "lore". A class is not fodder to make another classes {BH} playtime more enjoyable. I agree with this thread since it would allow for Jedi players to somewhat interact with other classes to have fun. Too much angry back and forth on this topic because people are not being flexible to the promotion of society growth and Jedi being friends and hanging with classes that are not. I see this as a possible positive for the growth of Resoration instead of alienating a whole class.