Medic
Profession Overview
Medic is a basic profession on Restoration which branches to Advanced professions of
Doctor,
Combat Medic,
Smuggler or
Bio-Engineer.
Abilities and Skill Mods
Abilities
- Bacta Shot - Heal yourself or friendly player. Short range.
- Bacta Toss - Heal yourself or friendly player with a grenade-like ability. Range is 0-35m
- Bacta Spray - Heal yourself and all friendly players within 15m (Area of Effect - AoE)
- Nutrient Injection - Enhancement to the health pool. Modifies Health by 10%
- Stabilizers - Remove states from yourself or friendly player such as Dizzy, Stun and Blind. Not 100% clear.
- Drag Incapacitated Player - Ability to drag incapacitated players
- Diagnose - not implemented on Restoration
Skill Mods
- Healing Efficiency - Multiplies amount healed by: natural log(healing efficiency)
- Healing Efficacy - Increases healing by 1% per point
- Healing Potency - Increases healing by 2% per point
- Bio-Suppression Efficiency - Increases efficiency of suppressive Combat Medic debuffs
- Medical Experimentation - Affects experimentation points for crafting medical items, creatures and tissue samples
- Augmentation Efficiency - not implemented on Restoration
- Medical Assembly - not implemented on Restoration
Where to get Skill Mods
- Healing Efficiency - Skill Template, SEA's, Some Mustafar Weapons etc
- Healing Efficacy - Cybernetic Resurrection Arm
- Healing Potency - Master Doctor, Master Combat Medic, SEA's, Parwan Nutricake (Food Consumable), Inspiration Buffs
Medic Tree
Novice Medic
Novice Medic skill offers a basic healing special ability, knockdown recovery. Schematics to craft Stimpack A and Chemical Crafting Tool are also acquired after learning this skill.
After becoming a Novice Medic, there are three paths that can be taken:
- Doctor. Tend wounds, use your powerful healing abilities to keep players alive, enhance attributes and resistances with buffs.
- Combat Medic: Support groups with your ranged and area healing, use your DOTs (damage over time) specials to damage and wound enemies.
- Bio-Engineer : Use advanced medical knowledge to create pets and make stimpacks.
Medical Augmentation
Optional for Doctor: improves Augmentation Efficiency.
Ranged Healing
Required for Combat Medic. You will learn ranged healing abilities (including AoE spray) and gain a few skill mods which will enhance Combat Medic debuffs.
Medical Support
Required for Doctor, optional for Combat Medic or Smuggler. Improves Healing Efficiency, includes ability to drag incapacitated players.
Organic Chemistry
Required for Bio-Engineer. Crafting recipes and improved skills in medicine crafting with experimentation points.
- FAQ: How to level Organic Chemistry? You will need the Food and Chemical Crafting Tool available to craft in the Novice Medic box along with materials to craft Instant Stimpack-A . NOTE: Optional items are NOT needed to complete this craft.
Master Medic
Contains skill mods which will enhance healing capabilities and Bacta Preperation skill which increases state resistance, heal potency and increases mind regeneration.