Droid Command Module to Ready Chips

Droid Command Module to Ready Chips
This idea/suggestion is Open. You can respond to ask questions or discuss the idea and either vote it up or down if you believe it should or should not be implemented, respectively. Popular suggestions and ideas will be considered by the development team to become reality in-game.

Odinson

Galactic Senator
Proposal
Have an option on the factory crate of Unprogrammed Droid Command Modules to program droid memory chip for the whole bunch, instead of having to do each one individually.
Justification
Would be nice Quality of Life change. Instead of doing a couple hundred Ready Chips one by one, doing a whole crate would be a big time saver.
Motivation
Save time and stop the monotony of doing each individual chip on it's own.
Would like to be able to change full factory crates of Unprogrammed Droid Command Modules to Ready Chips (Space Command Chips) without having to do them one by one.
 
Absolutely love this idea! Let the DE be the one in charge of mass production, maybe even with some kind of SW component, so it can be fairly easily mass produced, rather than individually crafting each.

But i'm not entirely certain if it can be done this way, as the ready chip would probably be considered a subcomponent, and would thereby be needed in factory crates for the factory runs.

But i love the idea of turning the finished ready chips into a choice, at the DE / SW's discretion, while keeping the unprogrammed ones for individual uses.
make a factory run of ready chips and add an optional subcomponent to the module

Seems the most straightforward way
 
Or maybe, if going the DE route. A DE would be able to deconstruct a ready chip, granting him a one-time use for crafting a Preprogrammed Astromech Chip, that would sit right next to the unprogrammed chip in the crafting tool.

Then they would be able to choose which of their deconstructed commands to use, like an architect (if memory serves me right), can choose the design of a fountain, with a single schematic but 3 designs.
 
But the subcompent would have to be a part of the original crafting window, but not a part of the factory input requirement, no?
Just make ready chips a component that a shipwright can run factory crates of.
The droid command module can have a slot similar to a personality chip slot that you can put the ready chip in.

Its pretty common practice
 
Just make ready chips a component that a shipwright can run factory crates of.
The droid command module can have a slot similar to a personality chip slot that you can put the ready chip in.

Its pretty common practice
I haven't really made a lot of droids with personality chip slots, but i'd imagine if you wanted to make 200 droids with a specific personality chip, you'd need a factory run of 200 crates with that chip? That's my point. If 1 personality chip can make a factory schematic of 1000, i stand corrected, but that would be the one exception i'm not aware of.