Jedi vs Bounty Hunter collection

Jedi vs Bounty Hunter collection
This idea/suggestion is Open. You can respond to ask questions or discuss the idea and either vote it up or down if you believe it should or should not be implemented, respectively. Popular suggestions and ideas will be considered by the development team to become reality in-game.
Proposal
Add a Jedi collection that progresses by defeating Bounty Hunters, rewarding something like 5 to 10% increased damage, similar to the existing BH collection.
Justification
Right now, it feels like the majority of Jedi vs BH fights end one of two ways: the Jedi escapes, or the Jedi dies. Bounty Hunters also seem to come out on top in most of these fights for a variety of reasons.

There are very few situations where a Jedi actually manages to kill everyone pushing them. Going up against a 3-stack of BHs is already difficult enough to secure kills because of the limited kill windows, so giving Jedi a collection that rewards successful kills would provide meaningful long-term progression for players who are able to win those engagements.
Motivation
I think this would encourage newer Jedi to actually take fights instead of immediately looking for an escape. Right now, there's very little incentive to try and win. It's usually just run away or die.

Adding a Jedi collection would give players a reason to engage and improve instead of always prioritizing survival. It rewards successful PvP without changing the core gameplay, while also giving Jedi something comparable to work toward, much like Bounty Hunters already have.
Right now, it feels like the majority of Jedi vs BH fights end one of two ways: the Jedi escapes, or the Jedi dies. Bounty Hunters also seem to come out on top in most of these fights for a variety of reasons.

There are very few situations where a Jedi actually manages to kill everyone pushing them. Going up against a 3-stack of BHs is already difficult enough to secure kills because of the limited kill windows, so I think it would be cool if Jedi had their own collection that progresses by defeating Bounty Hunters, rewarding something like 5 to 10% increased damage, similar to the BH collection.

I also think this would encourage newer Jedi to actually take fights instead of immediately looking for an escape. Right now, there's very little incentive to try and win. It's usually just run away or die. Giving Jedi a progression path tied to defeating Bounty Hunters would make those fights feel a lot more rewarding and encourage people to engage instead of avoiding PvP whenever possible.
 
I actually agree, there should be a collection and certainly an incentive to fight bounty hunters. (Apart from the obvious experience and skill improvement from the engagements)

Jedi are capable of dominating bounty hunters, in the hands of the right players .Even BHs that have the player 66 collection buff can be easy work. So a stat increase would be too much.

I would suggest an item, that potentially lowers the ghost timer. Once the collection is complete it can be used once every 7 days to half the ghost timer.
 
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What's your suggestion? As I said like 4 or 5 times, don't give a shit about the 10% lol, but having an incentive would be cool.
Your incentive is not dying and losing xp. You play the most powerful class in the entire game. Plus the FRS will be coming later this year. Jedi dont need any stat increases. Special badges or titles? Sure. Stat or power increases? Heck no. That needs to go to every other class in the game first.
 
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Your incentive is not dying and losing xp. You play the most powerful class in the entire game. Plus the FRS will be coming later this year. Jedi dont need any stat increases. Special badges or titles? Sure. Stat or power increases? Heck no. That needs to go to every other class in the game first.
There is no incentive to fight. just penalized. lets say a jedi defeats a group of bh as the most supposed powerfull class in resto then the jedi loses access to shuttles the flight of the veteran can get breeched and ultimately will still get hunted down and killed and will miss the heroic timer. i cant speak for all the jedi but id as soon go to the heroic and then run straight to eisley sit down and wait to get ghosted. as you bh like to point out its not the money its the pvp. and while we cant stop the kill forever we can deny you the pvp and get to back to heroics without a long wait so yeh were doing that and you can come get ure kills. so im gonna downvote this.
 
whats the point of fighting? who cares about a collection.... You say they are the alpha class, but yet they keep getting restricted on stuff and BH keeps getting favored.. this is becoming a BH server instead of the love being spread to ALL classes... people posts great ideas on professions all over the player voice, and yet get ignored and then the BH gets another thing added to favor to them.. jedi cannot even run away when they have visibility... how fair is that? i would rather sit down and take the fight away from you.. you may get the credit for the kill but in the end, you are just hating playing BH more. over time it will wear on you.
as for the ghost timer... i will sit and wait for it to wear off... i got other toons i can play until that timer expires.
 
We don't need to see Glowbats everywhere and so far the vis system with its restrictions is the only thing keeping that in check until someone comes up with a way to do it better. You can run heroics and stay off the boards but it is a pain and so many make the decision not to do it. But if you make that decision you know what is next. Glowbats everywhere would be awful and most don't want that.
 
We don't need to see Glowbats everywhere and so far the vis system with its restrictions is the only thing keeping that in check until someone comes up with a way to do it better. You can run heroics and stay off the boards but it is a pain and so many make the decision not to do it. But if you make that decision you know what is next. Glowbats everywhere would be awful and most don't want that.
as we said we choose to do the heroics knowing we will get ghosted the only thing we truly get to choose is whether to give the bh the pvp they want and we choose not to and nothing bh are going to say is going to change that. you dont get to choose for us and if you want to wait outside the instance for us even better save us a long ride back to eisly.
 
as we said we choose to do the heroics knowing we will get ghosted the only thing we truly get to choose is whether to give the bh the pvp they want and we choose not to and nothing bh are going to say is going to change that. you dont get to choose for us and if you want to wait outside the instance for us even better save us a long ride back to eisly.
I do not disagree with you. I wish heroics could be done even with vis (meaning abe to enter them/get to them) or they gave little to no vis and the outside world could give much more. Do something in public the vis is much higher, reports give more etc. Do something in the Heroic and get little or zero. The point of the vis system is to keep them hidden and you are hidden from other players in the Heroics. Seems like a decent compromise if it could be worked out.
 
>I do not disagree with you. I wish heroics could be done even with vis (meaning abe to enter them/get to them) or they gave little to no vis and the outside world could give much more. Do something in public the vis is much higher, reports give more etc. Do something in the Heroic and get little or zero. The point of the vis system is to keep them hidden and you are hidden from other players in the Heroics. Seems like a decent compromise if it could be worked out.

Most awful take I've ever read. Yes, lets keep the Jedi unreachable by other players during 95% of their playtime, even more!
 
I do not disagree with you. I wish heroics could be done even with vis (meaning abe to enter them/get to them) or they gave little to no vis and the outside world could give much more. Do something in public the vis is much higher, reports give more etc. Do something in the Heroic and get little or zero. The point of the vis system is to keep them hidden and you are hidden from other players in the Heroics. Seems like a decent compromise if it could be worke
yeh i know
 
>I do not disagree with you. I wish heroics could be done even with vis (meaning abe to enter them/get to them) or they gave little to no vis and the outside world could give much more. Do something in public the vis is much higher, reports give more etc. Do something in the Heroic and get little or zero. The point of the vis system is to keep them hidden and you are hidden from other players in the Heroics. Seems like a decent compromise if it could be worked out.

Most awful take I've ever read. Yes, lets keep the Jedi unreachable by other players during 95% of their playtime, even more!
and that alveric doesn't matter because you are irrelevant to his point. you're not going to get pvp just the kill regardless. unless the devvs let you bh enter the instance to come after us we still get to do the instances and all you get is the kill afterwords. we still win. and 18 hours later we get to do it again. bh have whined so much they have finally played themselves.
 
and that alveric doesn't matter because you are irrelevant to his point. you're not going to get pvp just the kill regardless. unless the devvs let you bh enter the instance to come after us we still get to do the instances and all you get is the kill afterwords. we still win. and 18 hours later we get to do it again. bh have whined so much they have finally played themselves.
You can also learn to play and beat anybody with your class, learn to enjoy the game in many different aspects including its PvP aspect, can do something else than "heroics" because it looks like you're insisting a lot on that point, as if it was the only content SWG has to offer; and by doing PvP you'd probably get better in PvE too.

You can also suggest some good ideas to make it more interesting for everybody but I guess if you're disturbed in your gaming loop, it "does not matter". Only "heroics" count right?

Thanks for making it easier anyway. Your posts are very interesting.
 
You can also learn to play and beat anybody with your class, learn to enjoy the game in many different aspects including its PvP aspect, can do something else than "heroics" because it looks like you're insisting a lot on that point, as if it was the only content SWG has to offer; and by doing PvP you'd probably get better in PvE too.

You can also suggest some good ideas to make it more interesting for everybody but I guess if you're disturbed in your gaming loop, it "does not matter". Only "heroics" count right?

Thanks for making it easier anyway. Your posts are very interesting.
not sure what youre rant is? who are you even? i responded to somebody and obviously my post was interesting enough for you to comment on. glad i live in you're head.but i will say this get good is not the way to get us to do what you want. i say agin many of us will continue to enjoy the jedi the way we want to and you can play whatever char you want to the way you want to.
 
not sure what youre rant is? who are you even? i responded to somebody and obviously my post was interesting enough for you to comment on. glad i live in you're head.but i will say this get good is not the way to get us to do what you want. i say agin many of us will continue to enjoy the jedi the way we want to and you can play whatever char you want to the way you want to.
Maybe you've mistaken this place for a private Discord conversation, or perhaps you think you have to be a movie star before you're allowed to respond to your comments. Either way, the way you talk says more than enough. Enough to make me smile, actually. Amusing.

With that out of the way, a badge and a title could be a good start. Maybe they wouldn't be enough, but isn't that still better than nothing? Perhaps more in-depth additions will come with future major patches.
 
How many have you killed in there in the past 30 days Alveric? Brian was right about that. Why not have some cosmetic extras like Vlora mentioned above and since you can't get in the instances anyway have the vis increased outside of them along with increasing the amount from player reports and something along those lines? It certainly would not hurt anything and since the vis system is meant to keep them hidden this helps to do just that.

I mean your failed PV did have some silver lining to it and also seems to imply that you are not going to be able to enter them and they already said no to the eject idea you had. They did say this below which would dovetail nicely with what I and others here have sugested. So other than still being salty from your PV and the reason it was written what is the beef here really?


This is interesting. I don't see why we couldn't create an object that allows you to monitor a specific area for a specific Jedi and gives you a ping/sound, so you could be alt tabbed on another character doing something else while waiting for a Jedi if you think they're going to eventually show up at a specific place. That's more realistic to the actual circumstances and appropriate for the lore and dynamics of Jedi being hunted.
Per Aconite's above reply, we will explore options for better monitoring, but we will not be adjusting the logout behavior in instances. Logging out in an instance is not considered an exploit.
 
This may shock you, but there are Jedi on the server who actually do content in the game world outside of heroics. And who stand and fight and… shocker! They also don’t mind dying. They are a dwindling breed I suppose, sure. But they exist. Not everyone lives in a heroic. But I digress.

As far as Jedi in 30 days. I probably contributed to around several dozen ghosts. I work a lot and play when I can. It’s not a life style for me that’s for sure. I would like to see improvements to several aspects of Jedi including onsies and twosies nerfed, as well as a solution for all the ridiculous inorganic travel the server has, and the endless safe zones. Jedi should not been running between empty heroics and sitting in them for an hour just to run off to another ad infininum. Someone might be reading this who knows it’s you. Well, I can’t blame them for abusing a mechanic that’s free to use. That’s a problem with the developers, not the players.

I sign off.
 
You gave an answer to a question not asked. How many have you killed in there, not killed, but killed in there (the instance). As for what you wanted your PV was very clear and hit -10 before they closed it.
 
I was communicating with the developers for that entire PV, before, during, and after, and was told things not said in public. Does that bother you? I was also told my concerns would be addressed just not in the way I wanted, even before the patch was done. I’m not special, I just talk(ed) to the developers, some of which agreed with much I was saying.

Anyway, I am happy if Jedi get more incentive to fight Bounty Hunters. Sure. Go ahead. But Jedi needs to be fixed. Fundamentally, right now, several of the builds are broken. The developers need to use their time fixing that before they decide how to give incentives to Jedi to fight instead of suicide.