- Proposal
- Add a Jedi collection that progresses by defeating Bounty Hunters, rewarding something like 5 to 10% increased damage, similar to the existing BH collection.
- Justification
- Right now, it feels like the majority of Jedi vs BH fights end one of two ways: the Jedi escapes, or the Jedi dies. Bounty Hunters also seem to come out on top in most of these fights for a variety of reasons.
There are very few situations where a Jedi actually manages to kill everyone pushing them. Going up against a 3-stack of BHs is already difficult enough to secure kills because of the limited kill windows, so giving Jedi a collection that rewards successful kills would provide meaningful long-term progression for players who are able to win those engagements.
- Motivation
- I think this would encourage newer Jedi to actually take fights instead of immediately looking for an escape. Right now, there's very little incentive to try and win. It's usually just run away or die.
Adding a Jedi collection would give players a reason to engage and improve instead of always prioritizing survival. It rewards successful PvP without changing the core gameplay, while also giving Jedi something comparable to work toward, much like Bounty Hunters already have.
Right now, it feels like the majority of Jedi vs BH fights end one of two ways: the Jedi escapes, or the Jedi dies. Bounty Hunters also seem to come out on top in most of these fights for a variety of reasons.
There are very few situations where a Jedi actually manages to kill everyone pushing them. Going up against a 3-stack of BHs is already difficult enough to secure kills because of the limited kill windows, so I think it would be cool if Jedi had their own collection that progresses by defeating Bounty Hunters, rewarding something like 5 to 10% increased damage, similar to the BH collection.
I also think this would encourage newer Jedi to actually take fights instead of immediately looking for an escape. Right now, there's very little incentive to try and win. It's usually just run away or die. Giving Jedi a progression path tied to defeating Bounty Hunters would make those fights feel a lot more rewarding and encourage people to engage instead of avoiding PvP whenever possible.
There are very few situations where a Jedi actually manages to kill everyone pushing them. Going up against a 3-stack of BHs is already difficult enough to secure kills because of the limited kill windows, so I think it would be cool if Jedi had their own collection that progresses by defeating Bounty Hunters, rewarding something like 5 to 10% increased damage, similar to the BH collection.
I also think this would encourage newer Jedi to actually take fights instead of immediately looking for an escape. Right now, there's very little incentive to try and win. It's usually just run away or die. Giving Jedi a progression path tied to defeating Bounty Hunters would make those fights feel a lot more rewarding and encourage people to engage instead of avoiding PvP whenever possible.