- Proposal
- I propose giving bombers and ships with turrets a helping hand, getting viable in both high end PvE and PvP.
General Proposal
Make ships able to have component slots with built in mass reduction. For example a gunner slot with 20k reduction. If you fit a gun that is below 20k mass, then none of the total ship mass is used. If you put in a gun with 24500 mass, then 4500 mass is used from the ship.
Ships with turrets
I propose giving all fighters (not POB and gunboats) with turrets a mass reduction (for example 20k mass) in all the turret slots. That way the ship does not get buffed for solo pilots, but the ships gets much more viable for group play. This would affect the ARC-170, TIE Agressor, Y-Wing, Krayt and Havoc. Even if the guns are close to free, the capacitor might need an upgrade, forcing sacrifices for a gunner.
Bombers
I suggest giving the least used bombers a lift to make them actually be considered in PvP and for anything other than leveling. I want bombers to get an extra shield slot, so they can field a total of 2 shields instead of one, combining the stats on the shield. At the same time I propose increasing their targeting cone on missiles by 10-20%, due to being very slow turners. The specific ships I think need this buff are Tie Bomber, Y-Wing, Ixiyen and Kimoglia. I know the Havoc also has 2 launchers, but based on how well it performs in PvP and PvE, combined with getting extra mass for a turret, I dont see it needing these buffs.
I know some of these ships are used for leveling. If it is a worry they will be too strong, maybe unlock the extra slot at master pilot.
POBs
The YT-1300 and YT-2400 are slightly worse than their factional counterparts due to missing a launcher. I suggest giving the YT-1300 a slight speed boost, 5-10% to make up for this, while giving the YT-2400 a slightly better PYR, to give both an advantage the other POBs cant match.
- Justification
- I find it sad that many of the most iconic Star Wars ships are barely used by players and that you see only about 1/3 of the available ships in PvP and high end PvE content. At the same time, putting someone in a turret is never nearly as good as just flying your solo PvE or PvP ship. This basically cuts experienced players off from taking new players to space and teaching them how to play. Giving free mass for turrets will fix this problem and hopefully over time cause an influx of people who learned PvP or high end PvE by flying with an experienced player, thus keeping them alive for long enough to actually learn something.
- Motivation
- I want to see as many ships as possible utilized, not just a few that are the best. I see a huge interest both with experienced pilots and new players to fly together in ships. Unfortunately outside POBs and gunboats, its a niche that is worse than just flying yourself.
See above