Restoration Guide to Loot
(This page is a work in progress - February 2023)
What to trash, what to keep? What to sell, and what to delete?
Getting loot in SWG can be overwhelming. Your inventory fills up quickly and have to make decisions on what to do with it. This page is intended to be a helpful encyclopedia to help give you some advice.
These are used to create Bio-Engineered pets and enhance their damage. There are generally ~3 tranches of value
- 89.33% + Keep and find a Bio-Engineer to sell to. Generally sought after although demand may come and go
- 88.00% + Possibly keep to sell to a Bio-Engineer. Not used as frequently but can still be used to make capped pets
- Less than 88% - Feel free to delete
Also see Foraging section.
Can toggle this type of loot off if you desire. Having this turned on/off has no affect on other loot, and their rates, that may drop.
Chronicle Relic Fragment
These are used to construct Chronicle Quests. In large stacks of thousands they are sometimes in demand by folks leveling their Chronicler Secondary Profession.
Keep or delete. Can sell to Junk Dealer for a small amount of credits.
- Nerve Complex
These are quite valuable to the Junk Dealer and sell for 100 credits per Combat Level.
These stims have a very minor stat boost that have very little value. Can be stacked and sold to Junk Dealer.
- Improved Agility Stim
- Improved Precision Scope
- Improved Strength Stim
Foraging & Ice Cream Incredients
Reverse Engineering Junk Loot and Stat Loot
Tech Junk Loot
This loot comes from NPCs and Droids at various tranches of levels. This loot is typically valuable to Reverse Engineers and is worth keeping and selling. Typical prices are 1k-1.5k per item.
For example, a Mark VII Vocabulation Module typically comes from NPCs and Droids in the CL 60-70 range whereas Red/White Wiring drops from NPCs and Droids in the CL 10-20 range.
Stat Loot Clothing & Armor
Slicing Materials for Smugglers
Slicing materials are generally worth keeping. Pricing can be 5-15k sold to other players. Some pieces are more commonly looted like Simple Toolkits, Mandolorian Intraframe - whereas others are only obtainable via Bounty Hunter
- Simple Toolkit
- Finely Crafted Toolset
- Delicate Trigger Assembly
- Illegal Core Booster
- Simple Toolkit
- Shock Absorbent Padding
- Finely Crafted Toolkit
- Powered Motivators
- Trandoshan Intraframe
- Manalorian Intraframe
- Reactive Micro Plating
Holocrons - Waist Pack Collection
This collection yields the Belt of Bodo Bass and is one of the most difficult in the game to finish.
Rare items 4/5 in each Jedi and Sith are extremely valuable.
Holocrons - Meditative Collection
These are fairly common loot and do not have much of a use. Keep some in a stack for later.
Very common loot. Keep a few around that were looted from very high level mobs with high condition.
Very common loot. Allegedly being removed from the game and only obtainable in Illum Cave by Jedi in the future.
Depends on the type of pearl - most are not worth much of anything.
- Scratched Pearl - Trash
- Krayt Pearl - Worth keeping some high condition (1200).
- Ancient Krayt Pearl - Very rare and very desireable
All of these looted components give additional critical chance, however, are not powerful enough to justify replacing the crafted component that gives damage bonus.
Recommended to sell to Junk Dealer or delete.
- Advanced Weapon Scope
- Rifle Stock
- Blaster Pistol Barrel
- Blaster Power Handler
- Projectile Rifle Barrel
- Projectile Blaster Barrel
- Projectile Feed Mechanism
- Vibro Blade Unit
General Space Loot Guidelines
There are five (5) Housing Collections that adds storage to a given house. Each collection has a rare 1 item that is highly sought after. These are often sold in full bags with the entire collection or individually with the rare item.
- Storage Techniques
- Techniques in Maximizing Space
- Shelving Techniques - #2 is the rare item
- Craftsman Tools - #1 is the rare item
- Cabinetry Techniques - #10 is the rare item