- Proposal
- Implement an improved version of atmospheric flight, addressing many of the concerns people had from it's implementation in live (min height/ idle restrictions) to prevent griefing.
Make it so that players can only launch and land in starports.
- Justification
- This change would bring about a new direction in space development, helping to get more players into the space aspect of SWG.
- Motivation
- Space and ground SWG feel like two completely separate games.
Introducing this mechanic will bridge the two together, motivating more players to participate in space, and vice versa.
One of the biggest problems that I think many players have with space is that it feels like a completely separate experience from the rest of SWG.
A good way to remedy this, in my opinion, is to work to develop atmospheric flight and introduce it within SWGR.
We have plenty of community feedback from the way it was implemented in live, and an improved version of the mechanic could be introduced, mitigating the concerns many have.
Allowing proper interaction between players in ground and space will bring the communities together.
It seems plenty of spacers are already interested in this change, and pursuing this should boost the space player population in the long term.
For a first implementation, it would be nice to see if the development team can get the mechanic introduced and working.
Then changes to current gameplay methods brought about by this change can be discussed.
(EDIT: To remove confusion and correct my initial wording, I have edited the PV to make it clear that I want a custom implementation in Resto, not just copying the way it was made in live)
A good way to remedy this, in my opinion, is to work to develop atmospheric flight and introduce it within SWGR.
We have plenty of community feedback from the way it was implemented in live, and an improved version of the mechanic could be introduced, mitigating the concerns many have.
Allowing proper interaction between players in ground and space will bring the communities together.
It seems plenty of spacers are already interested in this change, and pursuing this should boost the space player population in the long term.
For a first implementation, it would be nice to see if the development team can get the mechanic introduced and working.
Then changes to current gameplay methods brought about by this change can be discussed.
(EDIT: To remove confusion and correct my initial wording, I have edited the PV to make it clear that I want a custom implementation in Resto, not just copying the way it was made in live)
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