When a player can just keep upgrading the part to make it better you, will eventually create a super elite part. I say this because in your proposal there is nothing stating a limit on how many times you can keep upgrading.
This I believe will cause an unfair advantage to those people having such components.
You wrote:
1. It will allow players to fix less than desirable RE projects. We all have one or two that we wish we would have waited a little longer to get that next matching stat.
I ask, why didn't the player wait until he had all the parts before RE'iing. Part of RE'ing is showing some self control / restraint and "waiting" until you have all the parts.
This is not about getting great parts into peoples hands to use at all. Because without those stats that you want to add in "on the fly" at a later date and time ... no one would use the part because it would not be ready.
Furthermore, if you have a "great part", this proposal would provide the opportunity to make the part an even better part when you happen to come across a part with less mass, more damage, lower EPS, etc than what you already have. This will remove that part from being sold because someone used it to "upgrade" an already great part. This provides less "great" parts to potential buyers and lower level pilots.
The way it is now is like a check and balance against building a super elite part and it forces people to people to make decisions on whether to hold off the RE project or no
This I believe will cause an unfair advantage to those people having such components.
ANYONE can get the parts. I dont see an "unfair" advantage. Everyone is on equal playing field looting parts. Im sorry youve been unlucky / dont have time to play and loot. The same can be said for LITERALLY anything. Someone with better gear, will perform better. Someone that has played since launch has more resorces than a new player. I dont understand your point, unless you dont understand space loot, Id be happy to explain.
When a player can just keep upgrading the part to make it better you, will eventually create a super elite part. I say this because in your proposal there is nothing stating a limit on how many times you can keep upgrading.
This has been addressed multiple times, several different ways - make the tool expensive is one solution, another -- a player will NOT overlap a unicorn part with another unicorn part, and if they do, they are throwing away hundreds of millions of credits; and if they do that, then whats stopping players from doing other dumb things with their parts? Like deleting their parts? Because thats what they would be doing. There are uber elite parts now, and that came with years of waiting. You will still wait years to finally get to that part level, you can just use some of the individual parts faster.
I ask, why didn't the player wait until he had all the parts before RE'iing. Part of RE'ing is showing some self control / restraint and "waiting" until you have all the parts.
You gunna ignore the fact this HURTS new players more than it helps? When they dont even know what they have? And waste a hundred million credit part?
This is not about getting great parts into peoples hands to use at all. Because without those stats that you want to add in "on the fly" at a later date and time ... no one would use the part because it would not be ready.
What? If I had a 70.4+ pitch right now I would throw it into my unicorn e6 project, and use the engine right now, and continue to search for a 71.4+ pitch. I dont know what you mean by this statement.
Furthermore, if you have a "great part", this proposal would provide the opportunity to make the part an even better part when you happen to come across a part with less mass, more damage, lower EPS, etc than what you already have. This will remove that part from being sold because someone used it to "upgrade" an already great part. This provides less "great" parts to potential buyers and lower level pilots.
Read the second bolded quote from you and my answer.
A 108 e8 TS will always be worth 100m+ If you choose to upgrade a 108 with a 108.5 TS, thats your fault for throwing the 100m part away and not selling the current project, or overriding the 100m part. Again, that would be absolutely as dumb as deleting a part when your done with it. I can tell you the vast majority will sell that 108.5 TS for 100m+ or start a new project. People arent going to override unicorns, with unicorns. It makes ZERO sense.
I feel like people are WAY overthinking this one tbh. Almost like coming up with imaginary ways for that this could be bad, just to oppose it, for the sake of opposing. Could it have a VERY small impact on elite parts? Maybe. More people would be able to bid on a part, knowing they dont have to do a massive year long project for matching stats, and could just use the part instantly. I see this as a plus, but if your a half empty type person i suppose you could fake an opposition to it.
Would it have an impact on mid level stuff? Yes, quite a huge positive, as right now people skip over mid level items, not quite worth it to make a project, too expensive and not a big enough upgrade to make a project over your starter gear. This would change that and make mid tier builds more practical, to build, maintain and acquire, while also making it a more fluid transition to better projects, via easier farming, or upgrading your mid level stuff over time as you acquire elite level stuff to override mid level stuff. Gear creeping gradually, rather than waiting months for upgrades.