In the walls of these safe houses, there is no conflict; it is a place of learning and rest. Here you will train your “Jedi” skills with the Mysterious Figure and other characters you will encounter along the way.
You will face the Initiate Trials (formerly the “Padawan Trials”), where the Mysterious Figure finally puts what you have learned at The Village to the test. If you pass, you will be shown into The Path, a series of safehouses and sympathetic volunteers that the Mysterious Figure themself relies on. In the walls of these safe houses, there is no conflict; it is a place of learning and rest. Here you will train your “Jedi” skills with the Mysterious Figure and other characters you will encounter along the way.
The Path is a series of safehouses where "Jedi" may take refuge from the rest of the galaxy. These safe havens provide Jedi with vendors, cantinas, cloning centers and special missions.
There are plans to introduce three Safe Havens in total, but for now there is only The Ranch on the planet Dathomir.
Jedi are able to use all shuttle terminals using the radial menu to instantly travel to The Ranch, given they are not at 3000 visibility or higher.
Jedi are also able to use the services of Sqweaki in The Ranch of Dathomir to transport back to the Science or Trade Outpost.
"You may have seen some pictures shared of The Ranch, a mysterious compound on Dathomir. There are several of these compounds throughout the galaxy which serve as outposts for smuggling force sensitives around the galaxy in secret. The heavily guarded compounds are surrounded by a PvP area and provide Jedi-related content, also serving as a place of rest and healing for the hunted with cloning centers, cantinas, vendors, and special missions. Only Jedi can enter a Safe Haven. PvP and other attack behaviors will not be possible. We’ll share more about Safe Havens as we approach their release."
The Ranch is a small compound that lies near Aurillia Village on the planet Dathomir.
Ordinary players cannot enter the Ranch; it becomes available for the Jedi players who have finished Padawan Trials of the Jedi.
Before proceeding to the gates of the Ranch, speak with the RA-229 Protocol Droid to see whether you are welcome there or not.
Inside The Ranch are a few points of interest and interactable NPCs that are useful to the Jedi — these will be described in the appropriate sections below.
TODO
At the end, the Mysterious Stranger says "You have done well. And the rest of the journey is yours." Complete the quest, softlog or travel via Sqweaki, and you will now have your robes and Jedi Padawan title
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