Attack Speed | SWG Restoration

Attack Speed

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  • Attack Speed​

    All Weapons have an attack speed(a base property of the weapon) and a modified speed(with your attack speed modifers applied*). This speed plus an abilities speed determines this games equivalent of a global cooldown between using abilities that utilize your weapon to perform the action(for example knockdown recovery does not use a weapon so has its own global cooldown).

    *Note: Modified attack speed only reflects properly when in your character's possession, on bazaar it will just be the same as attack speed.

    Sources of Attack Speed​

    The primary source of attack speed is from your skills, which will provide either General Ranged/Melee Speed or X Speed, where X is a specific weapon type. Attributes will additionally provide more General Ranged/Melee Speed from Ranged General and Melee General respectively. Lastly exotics SEAs can additionally provide more X Speed.

    Calculating Modified Attack Speed​

    After summing up all your sources of attack speed for the specific weapon, every 100 points equates to 0.5 speed reduction, up till the speed cap.
    Modified Attack Speed = Attack Speed - (Effective Ranged/Melee General * .33 + General Ranged/Melee Speed + Weapon Type Speed) * .005

    Modified Attack Speed Cap​

    Weapon TypeSpeed Cap
    Unarmed0.8
    Flamethrower0.9
    Pistol/1h1.0
    Carbine/Pike1.15
    Rifle/2h1.3
    Heavy Weapon1.45