The only exception to this is Capacitor to Shield Shunt, which has a delay of 1.0. This is counterbalanced by the fact that most players capacitors will not have recharged suitably fast to usefully shunt again, even with a 20 speed droid interface.
| Droid Command | I/Light | II/Moderate | III/Heavy | IV/Extreme | Stabilization/Normalization/ Equalization/Reset |
|---|---|---|---|---|---|
| Reactor Overload | Generation x1.1 | Generation x1.3 | Generation x1.6 | Generation x1.9 | Generation x1.0 |
| Weapon Overload | Damage x1.25 Drain x1.43 EPS x1.43 | Damage x1.50 Drain x2.00 EPS x2.00 | Damage x2.00 Drain x2.86 EPS x2.86 | Damage x3.00 Drain x5.00 EPS x5.00 | Damage x1.00 Drain x1.00 EPS x1.00 |
| Weapon Tuning | Damage x0.9 Drain x0.7 EPS x0.7 | Damage x0.8 Drain x0.5 EPS x0.5 | Damage x0.7 Drain x0.3 EPS x0.3 | Damage x0.6 Drain x0.1 EPS x0.1 | Damage x1.00 Drain x1.00 EPS x1.00 |
| Engine Overload | Speed x1.1 PYR x1.1 Drain x1.25 | Speed x1.2 PYR x1.2 Drain x1.67 | Speed x1.3 PYR x1.3 Drain x3.33 | Speed x1.4 PYR x1.4 Drain x10.00 | Speed x1.0 PYR x1.0 Drain x1.0 |
| Engine Tuning | Speed x0.9 PYR x0.9 Drain x0.7 | Speed x0.8 PYR x0.8 Drain x0.5 | Speed x0.7 PYR x0.7 Drain x0.3 | Speed x0.6 PYR x0.6 Drain x0.1 | Speed x1.0 PYR x1.0 Drain x1.0 |
| Capacitor Overcharge | Energy x1.25 Recharge x1.25 Drain x0.8 | Energy x1.50 Recharge x1.50 Drain x0.66 | Energy x1.75 Recharge x1.75 Drain x0.57 | Energy x2.00 Recharge x2.00 Drain x0.5 | Energy x1.00 Recharge x1.00 Drain x1.00 |
| Capacitor to Shield Shunt | Shunts 25% of capacitor power to shield | Shunts 50% of capacitor power to shield | Shunts 75% of capacitor power to shield | Shunts 100% of capacitor power to shield | N/A |
| Shield Front Adjust | Front hp/regen 120% Rear hp/regen 80% | Front hp/regen 150% Rear hp/regen 50% | Front hp/regen 175% Rear hp/regen 25% | Front hp/regen 190% Rear hp/regen 10% | Front hp/regen 100% Rear hp/regen 100% |
| Shield Rear Adjust | Front hp/regen 80% Rear hp/regen 120% | Front hp/regen 50% Rear hp/regen 150% | Front hp/regen 25% Rear hp/regen 175% | Front hp/regen 10% Rear hp/regen 190% | Front hp/regen 100% Rear hp/regen 100% |
| Shield Front Reinforcement | Shunts 25% of rear shield to front shield | Shunts 50% of rear shield to front shield | Shunts 75% of rear shield to front shield | Shunts 100% of rear shield to front shield | N/A |
| Shield Rear Reinforcement | Shunts 25% of front shield to rear shield | Shunts 50% of front shield to rear shield | Shunts 75% of front shield to rear shield | Shunts 100% of front shield to rear shield | N/A |
| Astromech/Flight Computer Level | Pilot Box | Capacity |
|---|---|---|
| 1 | 1 | 20 |
| 2 | 5 | 40 |
| 3 | 9 | 70 |
| 4 | 13 | 110 |
| 5 | 17 | 125 |
| 6 | 18 | 150 |
| Commands | Storage Used |
|---|---|
| Normalization, Mute Droid, and Hyperspace | 1 |
| Command Level I/Light | 5 |
| Command Level II/Moderate | 10 |
| Command Level III/Heavy | 19 or 20 |
| Command Level IV/Extreme | 24 or 25 |
Optimal Droid Command Loadouts per FC Level |
FC Level: | 1 | 2 | 3 | 3 | 4 | 5 | 6 |
|---|---|---|---|---|---|---|---|
Data Storage: | 20 | 40 | 70 | 70 | 110 | 125 | 150 |
Mode: | Standard | Standard | Defensive | Offensive | Standard | Standard | Standard |
Reactor Overload: | 1 | 2 | 3 | 3 | 4 | 4 | 4 |
Engine Overload: | 1 | 2 | 2 | 2 | 4 | 4 | 4 |
Capacitor Overcharge: | 1 | 2 | 3 | 3 | 4 | 4 | 4 |
Weapons Overload: | 1 | 2 | 2 | 3 | 4 | 4 | 4 |
Cap-to-Shield Shunt: | 0 | 0 | 2 | 0 | 2 | 2 | 3 |
Front Reinforcement: | 0 | 0 | 0 | 0 | 0 | 1 | 2 |
Rear Reinforcement: | 0 | 0 | 0 | 0 | 0 | 1 | 2 |
Total Data: | 20 of 20 | 40 of 40 | 68 of 70 | 67 of 70 | 108 of 110 | 116 of 125 | 136 of 50 |