Inspiration Buffs

Inspiration Buffs
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  • Entertainer Inspiration​

    Maximum Inspiration Buff timer is 5hr 30min ( +30 minutes in a player city: Entertainment District and/or +30 minutes with Dancing Pet ability) with 20 Inspiration points.
    Full buff timers can be achieved in cantinas, hotels, private homes, certain GCW areas and camps with Entertainer modules.

    Link to Inspiration Buff Calculator

    Inspiration Buffs consist of a modifier, a cost, an effect per point, and a maximum spend, which work as follows:
    • Modifier - The actual mechanic, attribute, or skill rate that is modified.
    • Cost - The number of Inspiration Points required to apply this modifier by one time.
    • Effect - The amount of effect applied per point.
    • Max - The maximum amount of times this modifier can be applied.
    To check your existing Inspiration buff, use the /getInspiration { /getinsp } command on yourself in-game to view.

    Attribute Buffs​

    Defense General (Agility)​

    Increases your Defense General Attribute.
    • Cost Per Point: 1
    • Maximum Stacks: 10
    • Effect on Modifier per Point Spent: 10
    • Maximum Effect Value: +100 Defense General

    Toughness Boost (Constitution)​

    Increases your Toughness Boost Attribute.
    • Cost Per Point: 1
    • Maximum Stacks: 10
    • Effect on Modifier per Point Spent: 10
    • Maximum Effect Value: +100 Toughness Boost

    Opportune Chance (Luck)​

    Increases your Opportune Chance Attribute.
    • Cost Per Point: 1
    • Maximum Stacks: 10
    • Effect on Modifier per Point Spent: 10
    • Maximum Effect Value: +100 Opportune Chance

    Ranged General (Precision)​

    Increases your Ranged General Attribute.
    • Cost Per Point: 1
    • Maximum Stacks: 10
    • Effect on Modifier per Point Spent: 10
    • Maximum Effect Value: +100 Ranged General

    Endurance Boost (Stamina)​

    Increases your Endurance Boost Attribute.
    • Cost Per Point: 1
    • Maximum Stacks: 10
    • Effect on Modifier per Point Spent: 10
    • Maximum Effect Value: +100 Endurance Boost

    Melee General (Strength)​

    Increases your Melee General Attribute.
    • Cost Per Point: 1
    • Maximum Stacks: 10
    • Effect on Modifier per Point Spent: 10
    • Maximum Effect Value: +100 Melee General

    Combat Performance Buffs​

    Action Cost Reduction​

    Reduction to all action costs.
    • Cost Per Point: 5
    • Maximum Stacks: 1
    • Effect on Modifier per Point Spent: 5%
    • Maximum Effect Value: 5% reduction to all action costs

    Critical Hit​

    Increase to the chance to strike a critical hit.
    • Cost Per Point: 2
    • Maximum Stacks: 3
    • Effect on Modifier per Point Spent: 2%
    • Maximum Effect Value: 6% increase to the chance to strike a critical hit.

    Critical Hit Defense​

    Decrease to the chance to be struck by a critical hit.
    • Cost Per Point: 2
    • Maximum Stacks: 3
    • Effect on Modifier per Point Spent: 3%
    • Maximum Effect Value: 9% decrease to the chance to be struck by a critical hit.

    Healing Efficiency​

    Increases the strength of your heals.
    • Cost Per Point: 2
    • Maximum Stacks: 5
    • Effect on Modifier per Point Spent: 3%
    • Maximum Effect Value: +15% Healing Efficiency

    Knockdown Defense​

    Decreases the likelihood of being successfully knocked down.
    • Cost Per Point: 1
    • Maximum Stacks: 5
    • Effect on Modifier per Point Spent: 5
    • Maximum Effect Value: +25 Knockdown Defense

    Melee Accuracy​

    Increases the accuracy of melee attacks.
    • Cost Per Point: 1
    • Maximum Stacks: 10
    • Effect on Modifier per Point Spent: 5
    • Maximum Effect Value: +50 Melee Accuracy

    Melee Speed​

    Increases the speed at which melee attacks are performed.
    • Cost Per Point: 1
    • Maximum Stacks: 10
    • Effect on Modifier per Point Spent: 5
    • Maximum Effect Value: +50 Melee Speed

    Ranged Accuracy​

    Increases the accuracy of ranged attacks.
    • Cost Per Point: 1
    • Maximum Stacks: 10
    • Effect on Modifier per Point Spent: 5
    • Maximum Effect Value: +50 Ranged Accuracy

    Ranged Speed​

    Increases the speed at which ranged attacks are performed.
    • Cost Per Point: 1
    • Maximum Stacks: 10
    • Effect on Modifier per Point Spent: 5
    • Maximum Effect Value: +50 Ranged Speed

    Movement Speed​

    Increase to movement speed (ground and vehicle).
    • Cost Per Point: 2
    • Maximum Stacks: 5
    • Effect on Modifier per Point Spent: 1%
    • Maximum Effect Value: 5% Movement Speed

    Second Chance​

    Increase to the chance to automatically heal damage when hit in combat.
    • Cost Per Point: 2
    • Maximum Stacks: 5
    • Effect on Modifier per Point Spent: 4%
    • Maximum Effect Value: 20% increase to the chance to automatically heal when hit in combat. (400-600 damage)

    Resilience​

    Reduction to the damage received by damage over time effects.
    • Cost Per Point: 1
    • Maximum Stacks: 5
    • Effect on Modifier per Point Spent: 4%
    • Maximum Effect Value: 20% reduction to the damage received by damage over time effects.

    Utility​

    Droid Find Speed​

    Increase to Bounty Hunter find speed.
    • Cost Per Point: 1
    • Maximum Stacks: 5
    • Effect on Modifier per Point Spent: 5%
    • Maximum Effect Value: 25% increase to Bounty Hunter Droid Find Speed

    Flush With Success​

    Increase to the experience points gained from all sources.
    • Cost Per Point: 2
    • Maximum Stacks: 5
    • Effect on Modifier per Point Spent: 3%
    • Maximum Effect Value: 15% increase to experience points gained from all sources.

    Player vs. Player (PVP)​

    PvP Damage Reduction​

    Reduction to weapon and armor decay from PvP.
    • Cost Per Point: 5
    • Maximum Stacks: 1
    • Effect on Modifier per Point Spent: 5%
    • Maximum Effect Value: 5% decrease to damage dealt by other players during PvP.

    PvP Decay Reduction​

    Reduction to weapon and armor decay from PvP.
    • Cost Per Point: 1
    • Maximum Stacks: 5
    • Effect on Modifier per Point Spent: 10%
    • Maximum Effect Value: 50% reduction to weapon and armor decay from PvP.

    PvP DoT Resist​

    Resistance to damage over time effects from other players during PvP.
    • Cost Per Point: 1
    • Maximum Stacks: 5
    • Effect on Modifier per Point Spent: 4%
    • Maximum Effect Value: 20% resistance to damage over time effects from other players during PvP.

    Resistance Buffs​

    Elemental Resistance​

    Increases your resistance to elemental-based damage (heat, cold, acid, and electricity)
    • Cost Per Point: 1
    • Maximum Stacks: 5
    • Effect on Modifier per Point Spent: 300
    • Maximum Effect Value: +1,500 Elemental Damage Resistance

    Energy Resistance​

    Increases your resistance to energy-based damage.
    • Cost Per Point: 1
    • Maximum Stacks: 6
    • Effect on Modifier per Point Spent: 250
    • Maximum Effect Value: +1,500 Energy Damage Resistance

    Kinetic Resistance​

    Increases your resistance to kinetic-based damage.
    • Cost Per Point: 1
    • Maximum Stacks: 6
    • Effect on Modifier per Point Spent: 250
    • Maximum Effect Value: +1,500 Kinetic Damage Resistance

    Artisan and Crafting Buffs​

    Crafting Assembly​

    Increase to general assembly while crafting or making repairs.
    • Cost Per Point: 2
    • Maximum Stacks: 5
    • Effect on Modifier per Point Spent: 1
    • Maximum Effect Value: +5 increase to general assembly while crafting or making repairs

    Amazing Success Chance​

    Increase to the chance to have an amazing success while crafting.
    • Cost Per Point: 5
    • Maximum Stacks: 2
    • Effect on Modifier per Point Spent: 1%
    • Maximum Effect Value: 2% increase to the chance to have an amazing success while crafting.

    Factory Speed​

    Increase to factory speed.
    • Cost Per Point: 1
    • Maximum Stacks: 5
    • Effect on Modifier per Point Spent: 5%
    • Maximum Effect Value: 25% increase to factory speed.

    Hand Sampling​

    Increase to the quantity of resources gathered through hand sampling.
    • Cost Per Point: 2
    • Maximum Stacks: 5
    • Effect on Modifier per Point Spent: 2%
    • Maximum Effect Value: 10% increase to the quantity of resources gathered through hand sampling.

    Harvest Faire​

    Increase to the quantity of resources gathered by harvesters.
    • Cost Per Point: 2
    • Maximum Stacks: 5
    • Effect on Modifier per Point Spent: 1%
    • Maximum Effect Value: 5% increase to the quantity of resources gathered by harvesters.

    Incubation Quality​

    Increase to incubation quality. *(Restoration exclusive)
    • Cost Per Point: 5
    • Maximum Stacks: 1
    • Effect on Modifier per Point Spent: +1
    • Maximum Effect Value: +1 increase to the quality of incubation.

    Resource Quality​

    Increase to resource quality when crafting.
    • Cost Per Point: 5
    • Maximum Stacks: 2
    • Effect on Modifier per Point Spent: 2%
    • Maximum Effect Value: 4% increase to resource quality when crafting.

    Updates:​

    2025 Oct 5: Buffs adjusted to reflect Update 1-3-3 Point Five Past Lightspeed
    2025 Feb 13: Incubation Quality added. Patch Notes: Hotfix-1-2-0-4

    2025 March - October: Albidum