Brawler
“Make ten men feel like a hundred.”
- Cassian Andor
Profession Overview
Brawler is a Core Starter Profession, or Basic Profession, in Restoration alongside
Sharpshooter,
Medic,
Scout,
Entertainer, and
Artisan. Brawler is a pure melee combat class that directly leads to the melee advanced professions
Teras Kasi Artist (TKA),
Fencer,
Berserker, and
Lancer. To learn the Novice skill box of any of these advanced professions, the Brawler must have one mandatory skill tree, and any other skill tree within Brawler.
The Unarmed skill tree (4xxx Brawler) is an optional requirement for the
Bounty Hunter,
Smuggler, and
Commando Hybrid Professions, allowing vast build diversity whilst still being proficient when using a melee weapon.
The One-Handed skill tree (x4xx Brawler) is an option requirement of the
Doctor profession, allowing easy access to single target healing abilities if the Brawler wishes to enhance their survivibility.
A Brawler can earn experience points in each skill tree by using the weapon type related to that skill tree in combat, or holding that weapon when completing a quest. Weapon experience in combat can be split between multiple weapon types, depending on if you switch weapons during combat, or with Medical Experience if you perform healing abilities. Weapon experience from combat is earned when an enemy is defeated. You will also earn Combat Experience this way, as 10% of the total experience earned by you in combat (be it weapon or medical experience).
Brawlers can:
- Either fight without a weapon or wield an unarmed weapon such as a Vibro Knuckler (starting a Combat Level 6) to start earning Unarmed Experience.
- Wield a One-Handed melee weapon, such as a Survival Knife or a Sword, to start earning One-Handed experience.
- Wield a Two-Handed melee weapon, such as a Heavy Axe or a Two-handed Cleaver, to start earning Two-Handed Experience.
- Wield a Polearm, such as a Wood Staff or a Lance, to start earning Polearm Experience.
Upon creating your character, you automatically start with the Novice Brawler skill box trained. As with all basic professions, the Novice Brawler skill box costs 15 skill points.
A Master Brawler is proficient in all forms of melee weapons. To Master the Brawler profession, the player must fully train each skill tree within the profession. The first tier of skill boxes costs 2 skill points each, second tier costing 3 skill points each, third tier costing 4 skill points each, and fourth tier costing 5 points each to train. Mastering the Brawler profession requires 72 skill points. This requires the following experience points
- 91,000 Unarmed Experience
- 91,000 One-Handed Experience
- 91,000 Two-Handed Experience
- 91,000 Polearm Experience
- 35,000 Combat Experience
Ability Overview
| Ability | Icon | Tooltip Description | Skill Box Required | Command |
| Melee Hit | | This is the most basic melee attack which has a standard damage potential and low action cost. | No requirement. | /meleeHit |
| Guard Strike | | This melee attack deals damage to the target and applies a short defensive bonus to the user. | Unarmed III | /guardStrike |
| Aimed Strike | | This melee attack deals damage to the target and applies an accuracy bonus to the user for a short period of time. | Unarmed II / One-Handed II / Two-Handed II / Polearms II | /aimedStrike |
| Improved Aimed Strike | | This melee attack deals increased damage to the target and applies an accuracy bonus to the user for a longer period of time than the Aimed Strike ability. | One-Handed IV | /aimedStrike_1 |
| Melee Strike | | This basic melee attack deals more damage than Melee Hit at a higher action cost. | Unarmed I / One-Handed I / Two-Handed I / Polearms I | /meleeStrike |
| Improved Melee Strike | | This melee attack does more damage than Melee Strike but has a slight ability cost. | Two-Handed III | /meleeStrike_1 |
| Lunge | | This accurate melee attack has an extended range compared to other melee attacks. This ability also provides an enhancement to combat speed for a short period of time, increasing the rate at which the Brawler can perform abilities. | One-Handed III | /lunge |
| Parry Riposte Stance | | This melee stance grants a defensive bonus to the user against other melee attacks, reducing their incoming damage. | Master Brawler | /parryRiposte |
| Spin Attack | | This accurate melee attack causes damage to all opponents in melee range. | Polearms III | /spinAttack |
| Sprint | | This ability briefly applies a bonus to movement speed to the user. | Novice Brawler | /sprint |
| Melee Assault | | This accurate melee attack deals more damage to the target and increases the damage they take. The effect can stack up to five times if the Brawler continues attacking with Melee Assault. | Master Brawler | /meleeAssault |
| Taunt | | This short-ranged ability increases the amount of hate you have on a single non-player target, potentially causing the target to attack you instead of others. | Unarmed IV / Polearms IV | /taunt |
Ability details
The following colour codes correspond to the entries in the ability table:
- White: Basic or neutral abilities
- Blue: Healing abilities (self or friendly targets)
- Green: Utility abilities applied to self or friendly targets (cleanses etc).
- Yellow: Buffs applied to self or friendly targets
- Red: Abilities applied to enemies (damage, debuffs, crowd control)
| Ability | Damage Multiplier | Accuracy Bonus (flat) | Duration | CD | Comment |
|---|
| Melee Hit | 1.0 | - | - | 1s | |
| Guard Strike | 1.10 | - | 5s | 2s | +40 Defense |
| Aimed Strike | 1.05 | - | 5s | 2s | +40 Accuracy |
| Improved Aimed Strike | 1.15 | - | 5s | 2s | +40 Accuracy |
| Melee Strike | 1.10 | - | - | 1s | |
| Improved Melee Strike | 1.20 | - | - | 1s | |
| Lunge | 0.80 | +50 | 5s | 2s | +20 Combat Speed
8m Range |
| Parry Riposte Stance | - | - | 10s | 30s | Reduces damage from melee attacks by 25% + greater chance to deflect or reflect attacks |
| Spin Attack | 1.2 | +75 | | 4s | |
| Sprint | - | - | 7s | 30s | +Movement speed |
| Melee Assault | 1.35 | +35 | - | 2s | Increases targets damage taken by 2.5% (stacks up to 5x) |
| Taunt | - | - | - | 5s | Increased Hate |
Heroic jewellery
Whilst Brawler is not an advanced profession, it does have access to the Pursuit heroic jewellery set with no additional profession requirements other than Novice Brawler. This allows players to use the set regardless of their melee build.
Pursuit
Required Profession: Novice Brawler
Stat Mods on each piece:
Skill Mods on each piece:
- Armor Penalty Mitigation: 20 Sprint
- Quick Cooldown Chance: 5
3 Piece Bonus: You gain the Pursuit ability. When you use Pursuit against a target, you gain a speed boost, accuracy bonus against them, and immunity from any snares they use against you.
4 Piece Bonus: You gain the Pursuit ability. When you use Pursuit against a target, you gain a speed boost, accuracy bonus against them, and immunity from any snares they use against you. 10 second bonus to Pursuit duration.
5 Piece Bonus: You gain the Pursuit ability. When you use Pursuit against a target, you gain a speed boost, accuracy bonus against them, and immunity from any snares they use against you. 20 second bonus to Pursuit duration.