Lancer

Lancer
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  • Lancer (formerly Pikeman)​

    Profession Overview​

    Lancer are primarily known for their AoE attacks. To a lesser degree, their state attacks and defense. This profession has both a normal damage spin attack as well as a spin knockdown attack. These are particularly useful for farming xp, pulling aggro, and crowd control. These attacks do an average amount of damage but if there are several enemies the DPS can add up quickly. For single targets, Lancer does have a few medium-high damage attacks, but are generally not recognized as a high DPS single target profession. State attacks include intimidate, warcry, and stun.

    Prerequisites​

    To learn Novice Lancer in SWG Restoration, the following are required as prerequisites:
    • Brawler: Polearms IV (xxx4)
    • At least ONE of these skills:
      • Brawler: Unarmed IV (4xxx)
      • Brawler: One-Handed IV (x4xx)
      • Brawler: Two-Handed IV (xx4x)

    Abilities​

    AbilityAttack TypeDamage MultiplierAccuracy Bonus (flat)Radius | Cone WidthDurationCDComment
    Sweep AttackArea0.40-6m-60sKnockdown
    Cone AoE
    Improved Sweep AttackArea0.50-6m-60sKnockdown
    Cone AoE
    Improved Leg HitSingle target1.60---1s-
    Improved Spin AttackArea1.30-6m20s4sApplies snare
    *Bugged string on tooltip (no movement speed specified)
    ImpaleSingle target1.50---9sModify combat speed by -10 points, modify defense by -75.00 points, Critical Hit Vulnerability modified by 25%
    IntimidateSingle target---20s30sApplies intimidate
    *Basic incorrectly apply a -20 def instead of an accuracy debuff as of 1.1.1
    *Still applicable as of 1.3.3.2 at least on the tooltip
    Advanced IntimidateArea*(?)--8m60s60sApplies intimidate
    Cone AoE(Adv Only)
    WarcrySingle target---10s2s-20 Combat Speed
    Improved WarcrySingle target---20s2s-40 Combat Speed
    Stunning BlowSingle target0.30--40s2sApplies stun
    Improved Stunning BlowArea1.10-6m55s2sApplies stun
    Perception----15s60sIncreases chance to block an attack by 60%, Amount of damage reduced on a successful block is modified by 25.00
    Improved Perception-
    -

    -
    -15s25sIncreases chance to block an attack by 60%, Amount of damage reduced on a successful block is modified by 25.00
    Blind Recovery------Allows you to recover immediately from being blinded
    Area TauntArea--15m*-5sIncreased Hate
    • White: Basic or neutral abilities
    • Blue: Healing abilities (self or friendly targets)
    • Green: Utility abilities applied to self or friendly targets (cleanses etc).
    • Yellow: Buffs applied to self or friendly targets
    • Red: Abilities applied to enemies (damage, debuffs, crowd control)

    Equipment​


    Armor​

    Lancers can wear Battle Armor. Battle armor provides equal protection against kinetic damage and energy damage.

    Heroic Jewelry​

    Acrobat set
    Will destabilize your enemies in new ways. A destabilized enemy will lose one of their buffs, one at a time, until one of you is on the floor.

    Each piece has the following mods.
    Stat Mods
    Melee General: 30​
    Skill Mods
    Defense Vs Knockdown: 5​
    Impale Cooldown Reduction: 1​
    Required Profession: Master Lancer​

    Set Bonuses.
    3 Piece Bonus:
    You gain the Destabilize ability. Destabilize will cause your target to temporarily lose one of their beneficial effects.​
    4 Piece Bonus:
    You gain the Destabilize ability. Destabilize will cause your target to temporarily lose one of their beneficial effects. 5 second reduction to Destabilize cooldown.​
    5 Piece Bonus:
    You gain the Destabilize ability. Destabilize will cause your target to temporarily lose one of their beneficial effects, 10 second reduction to Destabilize cooldown.​