In this page you can find all the Jedi related equipment — from the most basic piece of gear to the top notch high end equipment.
Jedi Robes
As Jedi characters cannot wear any kind of armor if they want to use any force ability, robes and cloaks will be your main pieces of gear. This gear will provide you with some strong bonuses like Force Power Regeneration or increase your maximum amount of Force Power.
The further you progress through the Force progression skill tree, the stronger these bonuses will be, including different tiers of robes when you reach the FRS (force ranking system) at the rank of Jedi Knight. Below is the full list of robes and cloaks you will be able to find in game.
As your Jedi Robe being equipped does not incur Visibility, it is recommended to keep your Jedi Robe on at all times.
Robes occupy the chest, bicep, bracer, legs, and feet equipment slots.
Cloaks occupy the back slot and also the head slot if the hood is up. All Jedi cloaks grant the 2 Piece Bonus when wearing the Belt of Master Bodo Baas.
As your Jedi Cloak being equipped does not incur Visibility, it is recommended to keep your Jedi Cloak on at all times.
Force Power: Increases your total Force Power by 250
Looted from CY-M Prototype on Krayt Dragon (Nightmare) difficulty
Old Republic Frostfall Cloak
Force Armor Cost Reduction: 8
Innate Armor Break Resistance: 50
Force Power Regeneration: 5
Health: 750
Force Power: Increases your total Force Power by 250
Looted from CY-M Prototype on Krayt Dragon (Nightmare) difficulty
Shatterpoint Cloak
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Not available
Cloak of Hate
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Not available
Cloak of the Outcast
Innate Armor Break Resistance: 50
Force Breach Cost Reduction: 60
Breach Guard Cost Reduction: 60
Force Power Regeneration Bonus: 5
Health: 1000
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Tusken King
Lightsabers
Lightsabers are the main weapon of any Jedi besides their strong Force powers and different abilities. As regular characters need to find and improve their weapons, you as a Jedi will need to get different tiers of lightsabers based on your Force progression and skill trees.
There are 3 different types of lightsaber styles: one-handed, two-handed, and double-bladed. When you reach the Jedi Initiate rank, you will get the certification to craft your Lightsaber Crafting Tool and a training lightsaber.
At the end of your journey with the Mysterious Figure, you will be given a 0.0 tool effectiveness Lightsaber Crafting Tool, a color crystal, and Jedi Padawan. Achieving Jedi Padawan immediately unlocks the training lightsaber and first through fourth generation lightsabers.
Higher tier schematics for lightsabers can be obtained from completing end-game activities.
Remember, your lightsaber of choice will have different amount of slots for Power Crystals/Krayt Pearls depending on its generation. The higher the generation of saber, the higher the cost in force use, but you do have more slots for power crystals/pearls.
Below is a list of each lightsaber available, their crystal capacity, and how to acquire them.
* The Two-handed Old Republic Lightsaber provides the following bonuses: Force Power Regeneration: 30
**The Fourth Generation Darth Sidious Lightsaber provides the following bonuses: Force Power Regeneration: 20 and Lightsaber Deflect: 5
Lightsaber Crafting Guide
Jedi must craft their own lightsaber through a crafting system very similar to the already existing system that is utilized by many other crafters. Jedi get their own crafting tool, the Lightsaber Crafting Tool.
Use a Weapon, Droid, and General Item Crafting Tool with a 15.00 effectiveness to craft your Lightsaber Crafting Tool or use another's Lightsaber Crafting Tool
Use a Weapon, Droid, and General Item Crafting Station with a 45.00 functionality rating
Use the crafting station within a Research Center City (go to a Player Research Center City with public crafting stations), as there is a 15% bonus to the final result roll during the experimentation phase of crafting
When crafting, interact with the crafting station to use it and you preferably want the crafting station alone and away from other crafting stations. Make sure to only have the Weapon, Droid, and General Item Crafting Station buff
Bug: If there are other stations, there is a higher chance that you will not be able to experiment on your lightsaber. This is a notified bug
Workaround: Remove the other crafting station buff(s) by right-clicking the buff(s). Attempt a throwaway lightsaber craft with worse materials. If you can experiment, discard the throwaway craft and stay in that same spot to make your desired lightsaber
Equip a Lightsaber Crafting Suit (chestplate, shirt, and weapon) made, even though you will have to unequip your Padawan Robe and Jedi Cloak
This will increase your chance at creating a Lightsaber with a socket on it
This will grant you an additional 2 experimentation points
The crafting suit will have these stats on each of the three items:
Lightsaber Experimentation: 7
Lightsaber Assembly: 11
Opportune Chance: 35
Use Lightsaber Assembly powerups in the chestplate, shirt, and weapon to further increase chance at creating a Lightsaber with a socket on it
Equip the remaining clothing/armor slots of your character to have Opportune Chance: 35s in them
Finally, it is recommended to unlock the entirety of the Shien Form tree (xxx4) in the Lightsaber profession before crafting a high-end Lightsaber
This tree grants Lightsaber Assembly and Lightsaber Experimentation in each box
Lightsaber Master is not required as it does not give any additional Lightsaber Assembly or Lightsaber Experimentation
(Optional) For the best min-maxxing possible, equip the Crafting Scanner Interface with the embedded Allya's Holocron (this does not override the Jedi Knight Meditation Bracelet), Belt of Master Bodo Baas for opportune chance, and the Tinkerer set (requires Novice Artisan) or any set that gives Opportune Chance as Opportune Chance can affect crafting
(Optional) It is possible that Force Experimentation and Force Assembly from The Village Force Sensitive questlines may help in the crafting of the lightsaber but you may already cap out if you do all the previous non-optionals — it is currently unknown
(Optional) You may also wish to use Opportune/Luck increasing items and foods such as the Charmed Artifact and Dustcrepe, respectively
In order to craft your Lightsaber Crafting Tool, you will first need a Generic Crafting Tool or Weapon, Droid, and General Item Crafting Tool and the materials listed above.
10 units of Metal
6 units of Mineral
8 units of Chemical
You will want to use resources that have a high conductivity rating for these resources, in order to reach the highest effectiveness possible on your tool. Like all other crafting tools in the game, the Lightsaber Crafting Tool has a maximum effectiveness of 15.00.
Every time you want to craft a new lightsaber you are going to need two Refined Crystal Packs, however the quality of resources used do not matter.
Note: Other resources used in the lightsaber crafting DO matter
While crafting your lightsaber, you can experiment in 3 different attributes: Experimental damage, Experimental Efficiency, and Experimental Speed.
Damage: Adjusts the minimum and maximum Damage attributes
Efficiency: Adjusts the Special Action Cost and Force Power Cost attributes
Speed: Adjusts the Attack Speed attribute
It is recommended to spend all of your experimentation points in Efficiency. This is recommended because;
Damage has very little impact on the damage of the Lightsaber
Power Crystals and Krayt Pearls have a much larger impact on the Damage attribute
Investing into Speed is inefficient
Players will reach the Attack Speed attribute cap for a lightsaber with buffs and SEAs,
Finally, in the last crafting step you can choose between 11 different lightsaber appearances for the training lightsaber, and 13 different lightsaber appearances for the 1h and 2h lightsabers.
in what is unique to Star Wars Galaxies Restoration in comparison to normal Pre-CU, all 3 lightsaber styles share the same attributes in terms of damage, speed or action/force cost. That means that you are free to use your favorite style without worrying about what is the best type for min-maxing. Do note of the current list of lightsaber schematics, as some styles may have an advantage in certain scenarios.
Power Crystals And Krayt Pearls
In order to power on your lightsaber you are going to need a color crystal and perhaps Power Crystals or Krayt Pearls, depending on your lightsaber generation.
Power crystals and/or pearls will increase the power of your lightsaber depending on their quality, as higher quality generally has more min/max damage and more of a reduction of force cost.
They also have a condition attribute so once they reach 0, you will need to get a new power crystal or pearl.
Power crystals and pearls will have predetermined tunes regardless of tuning with more Opportune Chance, or any other modifier.
The current market rate for premium crystals/pearls (very solid quality) is 10,000 credits per crystal/pearl.
The quality of Power Crystals or Krayt Pearls are as follows:
Ancient (restricted to Krayt Pearls) (XX,XXX credits ea.)
Flawless
Premium (10,000 credits ea.)
Select
Quality
Good
Fair
Poor
Each quality tier increases your lightsaber minimum and maximum damage, wound chance, decreases speed, action cost, and force cost.
Note: In order to use any crystal you have to tune it and once tuned the crystal becomes bio linked to the owner
Color Crystals
Basic color crystals will change your blade's color as well as offer some extra attributes, depending on the crystal. For special color crystals, they can be more effective than basic color crystals in attributes and elements.
Basic color crystals can be looted pretty much anywhere in the galaxy. Special color crystals are generally harder to acquire and are from end-game activities.
These can drop to 0 condition, but you are able to repair color crystals through the use of your designated force shrine so long as it is not 0 condition.
Basic
Basic color crystals can be looted from just about any NPC in the galaxy. You will come across the occasional color crystal while questing.
The color crystals will add their respective stats to the lightsaber once the color crystal is inside it.
Currently there are a few Jedi bracelets that you can find through Treasure Maps, that either increase your combat effectiveness or your crafting skills.
Heroic jewelry sets are available for Jedi as well.
Templar set You gain Saber Reflect. Saber Reflect will reflect damage from any missed and deflected attacks back at the attacker.
Stat Mods per piece: Melee General: 30 Skill Mods per piece: Saber Dervish Fast Attack Chance: 5
Critical Hit Defense: 3
3 Piece Bonus:
You gain the Saber Reflect ability, 4 Piece Bonus:
30 second reduction to Saber Reflect cooldown. 5 Piece Bonus:
60 second reduction to Saber Reflect cooldown.
Lightsaber Master
Manipulator set You gain Vel of Deception. Veil of Deception greatly diminishes the abilities of all enemies in a targeted area, reducing their accuracy and defense.
Stat Mods per piece: Ranged General: 30 Skill Mods per piece:
Force Lightning Fast Attack Chance: 3
Lightning Free shot Chance: 5
3 Piece Bonus:
You gain the Veil of Deception ability. 4 Piece Bonus:
10 second bonus to Veil of Deception duration. 5 Piece Bonus:
20 second bonus to Veil of Deception duration.
Master Force Wielder
Sage's set You gain Luminous Heal. Luminous Heal heals your target and channels through them to heal all nearby allies until the power is diminished.
Stat Mods per piece: Toughness Boost: 30 Skill Mods per piece: DOT Resistance: 10
Force Over heal Chance: 20
3 Piece Bonus:
Gain the Luminous Heal ability. 4 Piece Bonus:
10 second reduction to Luminous Heal cooldown. 5 Piece Bonus:
20 second reduction to Luminous Heal cooldown.
Master Force Healing
Bane's set You gain Force Sever. Force Sever will reduce the target's maximum Force to 0 for a short duration.
Stat Mods per piece: Opportune Chance: 30 Skill Mods per piece: Drain Force Fast Attack Chance: 5
States Resistance: 5
3 Piece Bonus:
You gain the Force Sever ability. 4 Piece Bonus:
10 second reduction to Force Sever cooldown. 5 Piece Bonus:
30 second reduction to Force Sever cooldown.
Master Force Enhancer
Guardian set You gain Saber Intercept. Saber Intercept will redirect all attacks against a target to you for a short duration.
Stat Mods per piece: Defense General: 30 Skill Mods per piece: Block Chance: 3
Force Aura Duration: 1
3 Piece Bonus:
Gain the Saber Intercept ability. 4 Piece Bonus:
30 second reduction to Saber Intercept cooldown. 5 Piece Bonus:
60 second reduction to Saber Intercept cooldown.
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